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January 25, 2012
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Supergirl 6 Cover by MahmudAsrar Supergirl 6 Cover by MahmudAsrar
The real cover to issue 6. Colours by Dave McCaig.
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:iconroylapost:
"There's a shortage of perfect breasts in this world. It would be a pity to damage [her's]."
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:iconyour-methamphetamine:
I wonder what that's from...
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:iconroylapost:
It's from Princess Bride.

You know me .... hard to say two words without three of them comming from a movie.
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:iconmitia-arcturus:
Dear MahmudAsrar
Your creative Artwork is featured ...in

:iconaction-portraits:...:iconart-portraits:
you are Most welcome!!! ...:heart:

regards


Trancendence of Art...:heart:..
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:iconsykozombiechick:
I know this is random question and you probably get so many comments you may not get to this one for awhile if at all, but I figured I'd give it a shot. I really want to be a comic book artist and would like to keep most of my art traditional with the exception of adding color in photoshop. My main problem is keeping my tones from looking grainy when I add color on top of them (I've been rendering with copics) I was wondering if you had any tips to smooth out my tones so they look softer. Or maybe I'm using to many shades. How many do you normal use for skin, fabric etc...
I realize you're probably busy, but whenever you get the chance to respond, I'd really appreciate it :)
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:iconmahmudasrar:
MahmudAsrar May 15, 2012  Professional Artist
I'm not very savvy with PS techniques but if you're doing marker rendering you can't avoid the textures. However, I feel that's what markers unique. Just like the textures of a water colour piece is unique to itself.

So either don't render with markers or embrace the graininess.

I use however tones is necessary so it varies. On average, 3 on a particular area.
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:iconsykozombiechick:
Thank you! I'll try 3 tones for the skin. I don't mind the texture, it just looks funny on the skin :D
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:iconhallerday:
Hallerday Mar 8, 2012  Student General Artist
I really love how you do dynamic poses. Do you ever use references or do you just rough them out?
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